Capcom says sold more than in its first three days of release, making it the fastest game in Capcom history to reach that oddly specific milestone.
Credit for the big number, according to Capcom, goes to Capcom's "continuous global initiatives" to promote the game, including and an open beta, which "promoted the appeal of to a broad audience worldwide." And sure, a PR campaign—which, corporate hype aside, is exactly what Capcom is describing here—can certainly help u31 เข้าสู่ระบบ draw eyes to a game, but I think it's also only w69 reasonable to acknowledge that Monster Hunter is a very big, mainstream game series these days. Monster Hunter: World, after all, made a big splash in its own right— in three days—when it debuted in 2018.
"The first Monster Hunter just didn’t click with the masses, and the next couple of expansions and sequels would stay in Japan," veteran hunter of monsters James Mielke wrote in a 2018 look back at how the series grew from . "It wasn’t until Monster Hunter Freedom 2 that we’d get another taste.
So, big game is big, yes, but what makes this level of success even more notable is that Monster Hunter Wilds has achieved it almost in spite of itself. The concurrent player numbers on alone are enviable—a w69 slot ทาง เข้า peak of almost 1.2 million today—but the overall user rating is decidedly not: Just 58% of the 68,000 user review are positive, thanks to including crashes, stuttering, framerate dips, and poor optimization overall.
Bottom line? Monster Hunter Wilds is a monster hit—and given what a mess it seems to be right now, that's kind of wild.